![]() When the journal quest says "Wait for events to unfold", complete Baltimore's Nightmare quest, talking with the alderman. The dwarf will point you out to another runic master smith, Thorak, activating Suspect: Thorak quest. Ask him about possible duplicate goblets. Then, in Royal Blood, when the riots arise, start questioning for opinions talking only to the peasants and the dwarf. Stop at the point when you have to either kill or spare Thorak. If you want to Support the Prince (fair trial) and complete "The Walls have Ears", do not complete Baltimore's Nightmare quest, talking to Cecil Burdon.This quest and Suspect: Thorak will likely change from completed to failed after the quest Vergen Besieged starts.If you decide to kill the dwarf, you can loot the key from his remains that opens a chest inside his house. Before heading to Thorak's house, it is suggested to do Baltimore's Nightmare quest first and deal with Thorak. Note: this quest may fail if you have not completed it in the right order. Searching in the room (you can activate the Witcher medallion to highlight relevant items) there are Olcan's notes, a sort of schematic for a carved goblet, the same described in Suspect: Thorak quest.Īfter you find and open Thorak's locker, you also find Olcan's receipt and both Suspect: Thorak and this quest are completed. So talk to Cecil Burdon, and then go to Olcan's house, to the south of Rhundurin Square. Then he points out to the priest's house to find more clues, but to locate it you need to talk to the alderman. He is reticent to talk, but after you either intimidate him, or use Axii sign hex, he tells you that he overheard a suspicious conversation between the Prince and the priest Olcan. You find him outside down the hill from Earso, a few steps to the west of Vergen jail. You are told that a suspect peasant, Willy Oblate, is now guarded by some Scoia'tael and he may have something interesting to tell. ![]() This quest is automatically received if you talk to the human peasantry in the middle of the conflict, in the Castle of the Three Fathers in Vergen. The Walls Have Ears is a secondary quest in Chapter 2 of The Witcher 2: Assassins of Kings, available on Iorveth path.Įven if it is not necessary to successfully complete it, or leave it uncompleted (the quest will automatically fail at the end of the Chapter), it is connected with a primary quest, Royal Blood.ĭuring the quest Royal Blood, you have to gather evidence which will help you judge Prince Stennis. This article or section needs an infobox template added. ![]()
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